Based on FLUIDS and ANALOGUE DEVICES, which are created in real time by combining physical effects (such as moving the fluid), software effects and transformations.
Offers a unique, UNREPEATABLE view, as most of the elements are natural or manually calibrated.
Viewers can also manipulate these inputs, thus providing an INTERACTIVE experience.
The visuals are created by a software that handles the effects and transformations, most of which are connected to midi controllers.
Suitable for combining incoming signals and adapting the projected image to the location. By arranging these into scenes, we get several types of visual worlds.
The most interesting of these sources are an analog TV, whose signal can be tapped, liquids that are constantly changing, and digital shaders, which we can even fill with brand content.
The real power of our setup is the involvement of the audience in the creative process, through the manipulation of analogue sources and digital effects.
The installation is designed so that with our support, anyone can become part of the installation, controlling the liquid, TV input, and various midi mapped features.
We can deliver all of this as a concert or other audio-visual experience, but because of the involvement of people, it also works as a workshop.
Suitable for combining incoming signals and adapting the projected image to the location. By arranging these into scenes, we get several types of visual worlds.
The most interesting of these sources are an analog TV, whose signal can be tapped, liquids that are constantly changing, and digital shaders, which we can even fill with brand content.
This installation is intended to fill the space in addition to the liquid-based visualization. The handmade slides create a unique view when projected onto different surfaces. The goal is that they do not require special attention when placed at fixed points. In addition, a workshop can be organized for the production of the slides, so that the viewer can make their own installation or modify an existing one. In addition to slide projectors, we also experiment with other light manipulations, such as overhead projectors.
If the target of the visualization is a surface or object with an interesting pattern in a unique location, then we map out the given space using custom-made effects and shaders to create a moving scene on the edges. This can be done behind the stage if it is in an open space or just interesting buildings or detailed objects (logo, statue, paintings etc.). The implementation does not require much active attention other than the mapping, several pre-prepared themes are either pre-timed or manually interpolated.